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The Illuminati

The Illuminati

Member Since 10 Mar 2012
Offline Last Active Feb 28 2023 11:15 PM

#1785385 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 05 March 2017 - 09:15 PM

- I'm saving reading for when the elves make an appearance.

 

- Reck is a tailor and enchanter.




#1785181 [RPG] Rise of the Goblin Nation

Posted by The Illuminati on 04 March 2017 - 10:29 PM

Brix
Brix and the terrormite soldier traded injuries across the battlefield, mixing red blood with yellow pus all across the hallowed arena. The terrormite soldier nailed Brix with combos that were nearly impossible for the young goblin to dodge, while effortlessly outpacing the jagged tips of Brix's horned rabbit daggers.

 

Despite being blind, it's large size and strange, pin-like feet, the soldier was surprisingly agile as it weaved around Brix's wicked stabs and slashes. Brix kept his cool though, too thick headed to accept defeat a second time. Instead, he devoured all of his anger, frustration and lust to feed his determination and speed.

As they dueled, the two monsters moved further and further away from the terrormite colony, and into an abandoned human village. There they created a tornado of destruction as they threw each other into the various buildings of the ancient ruin. Brix decided then to switch things up by running from building to building as he ate an embereye to recover some health. What remained of the village was pretty torn apart by this point. But inside the rubble of what remained, Brix found the key to success: a human dagger.

With a renewed sense of purpose, Brix gripped his destiny firmly between his hands and set out to find the terrormite soldier. The beast was standing on top of crumbling building, trying to locate Brix through the scent of his sweat and blood in the air. He didn't have to smell long however, as Brix soon found him and engaged the creature with his new weapon.

Within seconds, the almost feral Brix easily sheared off a good chunk of the terrormite's foreleg, sending fear and pain scurrying down it's insect spine. The retaliation was easy to anticipate and dodge, sending the terrormite crashing off the side of the building and into the bottom of another.

Brix quickly followed, leaping from the now crumbling building to land with his new dagger wedged deeply inside the back of the terrormite. The scream that followed was deafening. Brix's reply? Slashes, stabs, and gashes until there was nothing left but silence in the village once more.




#1785126 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 04 March 2017 - 12:27 PM

Yes, Rend can stay with Akta at the temple. So right now: Bayaal and Fii are staying at Mocharr's workshop, and Dar and Rend are staying at the temple with Akta and Mocharr. As her apprentice, Akta will give Rend a discount on her items and send Rend on missions to find herbs that she can use to make potions (so Rend won't have to buy them). There's also the healing magic, earth magic, and plant magic that Akta can teach Rend -- one magic branch at a time though. Ect.

 

So the benefits are:

- 25% discount on all potions and reagents.

- Learning either Earth Magic, Plant Magic, or Protection Magic.

- Learning Alchemy and First Aid.

 

With Mocharr it'll be about the same:

- 25% discount on all weapons and armor, metal ores, and other stuff that will come later.

- Learning Fire Magic and Earth Magic.

- Learning Weaponsmithing and Armorsmithing.

 

If you still plan on taking Rend into the forest, then Akta can give her a quest to find some herbs to make her first potion. If not, then that can wait until later that night or the next morning.




#1784837 [RPG] Rise of the Goblin Nation

Posted by The Illuminati on 01 March 2017 - 03:06 PM

Rend
Akta listened patiently as Rend expressed her tear-filled desire to not be a burden to their community anymore -- likely due to some earlier mishap in the forest. Being the amoral sociopath that she was however, Akta was immune to Rend's plea to become stronger. That said, it wasn't her job to deny the young goblin the opportunity to become more powerful and find a place and purpose within their community.

"I can not give you power or a purpose," Akta explained. "Power, you must take for yourself. Purpose, you must find. Remember well, my new apprentice, within us all is the potential for greatness," Akta emphasized this point by creating a chartreuse, glowing orb that hovered just above her fingertips. The glowing orb radiated with a vibrant energy, that warmed the air around them. The orb was also accompanied by the aroma of blossoms and a breeze of fresh air. "As my master told me, so will I tell you: We can have anything we desire, so long as we're willing to sacrifice everything to get it."


Dar
"Good evening," Mocharr greeted her pupil. "How was your hunt?"

Dar responded by showing Mocharr her loot:
- 6x Complete Horned Rabbit Pelts = 18x Rawhides (Leather)
- 3x Horned Rabbit Skulls + 3x Horned Rabbit Horns + 5x Horned Rabbit Spines + 20x Horned Rabbit Leg Bones =  31x Medium Animal Bones (Bone)
- 10x Tiny Fangs
- 3x Bone Chips
- 4x Tiny Claws
- 25x Slabs of Horned Rabbit Meat
- 2x Blueberries
- 3x Carrots

It was a nice haul, worth well over two thousand gold pieces. But since Dar was now Mocharr's a pupil, it was time for her to start learning how to craft weapons. So instead of selling everything, Mocharr suggested Dar use some of the items to practice crafting weapons with.

"We'll start with something simple: a bone dagger. You have lots of good bone here for the blade and skins to make rawhide strips. Pick one of each, then get to work. The bone needs to be chiseled and sharpened, I have tools for that. For the skin: remove all the fur, meat and fat, then stretch it over the tanning rack behind the shop. The heat will dry the skin. Once it's dry, the hide will be hard at first but you can shape it by rewetting and forming the hide before allowing it to thoroughly re-dry. So wet it, cut it, then wrap it around the handle of your dagger. If you have any questions, ask. Once you're done, I will judge your work. If I like it, we can discuss your living arrangements. If I don't, you will stay here all night working."


Frisk
In a world, within a cave, inside of a rat-nest of a village: two drunk goblins set off on a quest to find the legendary brewmaster, who had the power to refill their one, true mug so that they could continue to play a drinking game!

The journey was savage and brutal. For first they had to get down off their really high bar stools, which rocked and wobbled dangerously. Then they had to get to the front door where the burning fires of the midday sun threatened to burn away their eyes balls with more burning burniness than a burrito two days later!

Once the two heroes were safely outside, they wandered around the bar, over other drunk goblins who had clearly failed in their own quest to get behind the bar. This was dangerous! Once they were behind the bar, they had to climb a fence made of bones and metal. Super dangerous!! Behind the fence was some stairs. They looked really, really high. Really dangerous!!!

Would they make it? Could they? The fate of their drinking game depended on it! For if they failed, soberness and hangovers awaited them!


Brix
Brix waited patiently as the healing herb did it's job and restored most of his strength and vitality. He still needed to find better tools to achieve success but where could he hope to find them? There was none -- no hope. He was a goblin on his own, deep in the forest after dark with nothing to protect him but his skin, his horned rabbit horns and his resolve.

With his wounds healed and stamina refilled, Brix snuck off towards the mouth of the terrormite mound. He had to be careful, alerting too many would spell his doom. So Brix was forced to waste his time throwing rocks at the soldiers, running away when they swarmed, then back to throwing rocks again. Eventually he managed to keep the attention of a single, terrormite soldier and promptly launched his attack. Because of his hit-and-run tactics, Brix didn't have the element of surprise to aide him, but his constant harassment had lowered the vitality and stamina of the terrormite soldier. His test was about to begin.




#1784195 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 25 February 2017 - 06:17 AM

Mocharr can teach her to make weapons, Akta can teach her alchemy and magic, they both live together, and there's plenty of space for Dar.




#1784166 [RPG] Rise of the Goblin Nation

Posted by The Illuminati on 24 February 2017 - 08:19 PM

Goblin Brix
Missing his chance to secure the head of the Lord of the Forest for Vexx, and not willing to settle for the fey wolverine's measly scraps, Brix stubbornly set off deeper into the Forest of Death to look for another trophy to bring back to his beloved.

The heart of the forest was a dense woodland, infested with giant spiders, huge beetles, and other monstrous insects. Brix thought about attacking the spiders at first, but he quickly realized that the cowardly creatures would only show themselves if their victory was already assured. A few of their ground-dwelling cousins seemed like a decent alternative but they too would only attack unsuspecting prey that had already wandered to close to their burrows. These beasts all left Brix with a bad taste in his mouth.

 

He wanted a challenge, not to go digging around in the dirt like some sort of pigman. These insects were too cowardly for him, either hiding underground, relying on camouflage to pull unweary prey to their deaths. Or hiding in the tall trees, relying on their webbing to do the same. Pfft! Brix wanted to find a worthy foe, something with true blood in their veins like the fey wolverine. Not the tree sap that flowed inside bugs. But there only seemed to be giant insects in this part of the forest, so Brix had to lower his standards and find something worthy of killing or risk returning empty handed to Vexx. Still, if he couldn't find something worthy, then he would find somethings!

Just ahead of him was a massive terrormite mound -- the size of the goblin village and three times as tall. At each entrance was a terrormite soldier standing guard. These beasts were bred for war, much like Brix, and would give their lives to defend their colony. Now these were the somethings that Brix could sink his small fangs into. But first he needed to see just how tough their hides were, to see if his horned rabbit horns were up to the challenge. If not, he would have to find something else to use.

The terrormite workers were perfect for this. They were soft and grey but their thick, yellow heads looked durable enough to test the piercing power of the horned rabbit horns. With his mind made up, Brix shadowed the throng of blind creatures as they marched around, 'looking' for resources to bring back to the nest. Careful to avoid detection and the spider webbing littered everywhere, Brix waited patiently until he noticed that a pair of terromites workers had wandered just a bit too far from the rest of their group. Seizing the moment, Brix quietly snuck up on the pair before launching himself against the nearest one.

"Sennen Goroshi!" Brix shouted as he penetrated the terrormite's bulbous backside with his rabbit horn. "One Thousand Years of Pain!!"

The surprised beast was gravely injured by the attack but just as Brix had expected, the rabbit horn wasn't enough to secure the kill -- at least, not from this angle. Before he could retreat to a safe distance, the violated animal lashed out, knocking Brix away but his quick reflexes allowed him to grab hold of the beast's antenna and pull himself back in before he was knocked too far away.

Using both hands, Brix tried to pierce the terrormite's thick head this time, but the horned rabbit horn was useless against the beast's defenses and shattered between his fingers, splintering his hand. Ignoring the pain, Brix quickly reached for a second rabbit horn as he rolled beneath the terrormite's attack and under the giant insect. There he found the soft underbelly and quickly drove the rabbit horn into the terrormite's unprotected neck.

With the first one dead, the second terrormite charged angrily forward but Brix was too quick, rolling out of the way of the attack again as he ate a black cohosh to regain some health. Using his dirty loin cloth to bandage his bloody hands, Brix reached for his last horned rabbit horn and prepared to end the life of the second terromite worker.

Using it's feelers to sense where Brix was, the worker drone raced forward again. This time however, Brix stood his ground, duel-wielding the rabbit horns as the two clashed viciously. High above, the sun slowly set in the distance, plunging the two slowly into darkness. The two were evenly matched but this was only practice for Brix, his true goal were the terromite soldiers. So once he felt he had a firm understanding of how the creatures fought, he ended the match quickly by getting behind the beast and brutally severing the large head from the rest of the body.


Frisk
"Oh no!" Frisk's drinking companion said with mock alarm. "Looks like you loose again? Well, you know the rules. Drink!" After Frisk had another swallow and put the mug down, the nameless goblin asked Frisk if he like the ale and wanted to know where and how it was made. "See, it's made in a special place by a very special person. I could show you but it would have to be our little secret, and we'd have to leave right, right now -- while everyone is still asleep. Interested?"




#1784134 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 24 February 2017 - 05:21 PM

Just some pictures...

 

Tier One Rank-ups:
Combat Rank-ups: Orcs, Hobgoblins, and Fae.
Devourer Rank-ups: Vampires, Ghouls, and Skinwalkers.
Spellcaster Rank-ups: Mages, Elemental Lords, and Dryads.
Chaos/Order Rank-ups: Nephilim and Tieflings.




#1784126 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 24 February 2017 - 02:30 PM

@MR: I gave Dar '4x Sharp Fangs' awhile ago, that should actually be '4x Tiny Fangs'.


#1783896 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 22 February 2017 - 05:22 PM

Not to late for me to edit?

No, you can go back and edit it. Then I'll edit mine based on yours, and we can continue from there.

Could I write a safe return back to cave for Dar or do you have another encounter to roll. She's had enough to hunt for today & would like to spend time with either Mocharr or Akta.

Once you guys decide to leave, the encounters will stop. I'm not going to force you into anything you don't want to do. So you're free to return back to the cave.


#1783789 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 21 February 2017 - 05:47 PM

Somewhere between beer and vodka.

 

Not quite mouthwash, not quite wet-potato soup.




#1783778 [RPG] Rise of the Goblin Nation

Posted by The Illuminati on 21 February 2017 - 03:43 PM

Goblin Brix
Fluffy and Vexx were deep in discussion when Brix approached them from behind. Unlike with Rend, a crowd hadn't formed around Brix as he made his way through the still sleeping village to the brothel-turned-nursery-turned-brothel. It was still too early for anyone besides the merchants and newborns to be up and active.

"Grandpa!" Brix announced, with a surprisingly strong voice. "I have returned from the long night, with gifts for your daughter."

Startled by Brix's sudden appearance, Fluffy jumped a few feet off the ground while Vexx stared open-mouthed in shock. She was sure the annoying, little pervert was either dead or had run off somewhere, never to be seen again -- just like so many others. But instead, here he was, standing tall and fierce before them both. Dar would swoon if she could see him now.

Walking past the still speechless Fluffy, Brix kneeled before Vexx as he presented her with a trophy from his hunt. It was the head of a large, terrormite soldier, a monster termite who's job it was to protect it's insect colony.

"For you," Brix said with his head down and arms held high. For a moment Vexx could do nothing but stare as Brix, who was now only half her size, effortlessly held up the giant insect head for her to take. Finally she did, and began eating it greedily as the creature's power flowed into her.

Finally finding himself, Fluffy took a moment to look Brix over, noting that the young goblin now had a human dagger for a weapon, which for his small size was more like a long sword, and on his sword arm was the fractured remains of a human skull, which Brix wore like a shield. In his ears were also several small bones and other trophies.

"Tell us," Fluffy said, gesturing to the other treasures Brix had brought back with him from his deadly adventure. "How did you survive the 'Forest of Death'?" Standing tall-but-short once more, Brix turned and stared at Fluffy with his bright, red eyes.

"By becoming one with death."

 
OOC

Spoiler


Frisk
"Good, good, good, good, good!" The nameless goblin chanted before taking the mug from Frisk. "Now my turn," he said before quickly flipping the coin, calling 'Skulls' again, and then slapping the treasure down on the bar. Raising his hand quickly, he revealed the carving of the crossbones instead of the one he wanted. "Oh, I loose!" The goblin quickly took a swing from the mug, burped loudly, then handed the coin and mug back to Frisk. "Your turn!"

Dar: More Loot
After skinning and butchering
the three horned rabbits, Dar now had in her possession:

- 3x Complete Horned Rabbit Pelts
- 1x Horned Rabbit Skull
- 3x Horned Rabbit Horns
- 2x Horned Rabbit Spines
- 8x Horned Rabbit Leg Bones
- 10x Slabs of Horned Rabbit Meat

- 4x Sharp Fangs

Going through the rabbits' stomachs also revealed some extra items:

- 3x Bone Chips
- 4x Tiny Claws




#1783230 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 17 February 2017 - 11:46 PM

Because no one has any benefits. You need to get 100 points first to unlock any blessings, jobs, or rank-ups.




#1783213 [RPG] Rise of the Goblin Nation

Posted by The Illuminati on 17 February 2017 - 08:30 PM

Frisk
Peeling back his clawed hand slowly, Frisk revealed the gleaming, laughing skull that was cut into the face of the coin.
 
"Ah well. That's too bad," said the nameless goblin, eyeing the coin with a smile. "Looks like you lose. Which means that I win! Time for you to take that drink then."
 
The goblin then slid his grey mug over to Frisk. Inside the mug was a warm, brown ale. Taking a whiff and a sniff from the cup, Frisk's nose was flooded with a sweet and full-bodied smell, with a hint of something fruity. The sweetness was balanced with an interesting, bitter smell. All in all, it smelled pretty good despite some of the nameless goblins spit being mixed in with the ale.
 
"Drink! Drink! Drink!" The goblin chanted.

Bayaal and Fii: The Great Mask Adventure!! Part I
Fii explained to Bayaal that to find their item they first had to cross the river, and then find a really, big rock in a field of tall grass. Simple enough, right? And the river was already right there... they just had to find a way to cross it. So the two set off on their merry adventure, following the roaring river through the huge forest as it twisted and turned until they came across a fallen tree. The tree was large enough for them cross the river but it was being guarded by four horned rabbits, and they didn't look happy to see Bayaal and Fii trying to cross their bridge.

'Boss' Rabbit: 5 HP, 1 DMG.

Horned Rabbit A: 3 HP, 1 DMG.
Horned Rabbit B: 3 HP, 1 DMG.
Horned Rabbit C: 3 HP, 1 DMG.

Goblin Bayaal: 4 HP, 3 DMG.
Goblin Fii: 4 HP, 3 DMG.

Spoiler


Dar
After skinning and butchering the three horned rabbits, Dar now had in her possession:
- 3x Complete Horned Rabbit Pelts
- 2x Horned Rabbit Skulls
- 3x Horned Rabbit Spines
- 12x Horned Rabbit Leg Bones
- 15x Slabs of Horned Rabbit Meat

- 6x Sharp Fangs

Going through the rabbits' stomachs also revealed some extra items:

- 2x Blueberries
- 3x Carrots

 
Continuing on her way, it was midday now and high above her Dar could hear birds singing as they played with one another. Dar was also looking for someone to play with, to help her test the strength of her new weapon. As if on cue, she came across another group of horned rabbits.

Dar: Second Encounter

Horned Rabbit A: 3 HP, 1 DMG.
Horned Rabbit B: 3 HP, 1 DMG.
Horned Rabbit C: 3 HP, 1 DMG.

Goblin Dar: 3/4 HP, 3 DMG.

- Dar has the element of surprise! Her next attack will deal 4 DMG.
 
OOC: Item list (and prices) added to the Spread Sheet.




#1783202 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 17 February 2017 - 05:59 PM

Sorry for the delay. I had to reread all of the Day 2 posts since I didn't give anyone any points yet. To make things easier on myself, I had to create a new spread sheet that would automatically add the points to the rank-ups and jobs skills -- which was very tedious.

Anyway, I'm almost done. Right now I just need to know what items Bayaal sold, and which ones he kept.

Bayaal's Items:
- 50 gps.
- Miscellaneous: 1x Fey Wolverine Skull, 1x Fey Wolverine Spine, 2x Fey Wolverine Arms, and 1x Fey Wolverine Heart Mask (Special), 1x Rabbit-hide Backpack, 1x Old, Worn Mask (Special)
- Reagents: 2x Black Cohoshs, 1x Embereyes
- Weapons: 4x Animal Horns (Dagger)




#1783108 [OOCD] Rise of the Goblin Nation

Posted by The Illuminati on 16 February 2017 - 07:27 PM

Kids: They're what's for dinner.