Personally, I think fight scenes should reflect what the character is thinking. Describe the blows he takes using the pain he feels when a fist sinks into his gut, or smashes his front teeth to splinters. When you're describing what he is doing add emotion to the description. Don't just do something like:
Buron smashed his sword into his enemy. Blood and guts flowed out as he then sidestepped a clumsy counterattack from behind him. Whirling around, he kicked out at his old friend, Kai, but his foot only met a hastily drawn shield. Buron stepped back again to regain his footing before charging back in with his sword raised.
That's okay as fight scenes go, but they're a lot more captivating if you have emotions and thoughts in them like this:
This couldn't be happening, Buron thought as he smashed his sword into his enemy, vaguely disgusted by the blood and guts oozing out of the wound he had created. No, no, no, I'm not a killer, Buron thought again as he mechanically sidestepped a clumsy counterattack that came from behind him. Whirling around he kicked out at his old friend, Kai, but thankfully, his old friend had raised his shield. Buron quickly stepped back again to regain his footing. Why, why, why do I have to kill? Why do I have to kill him? It's not fair. Thoughts ran through his head like a hailstorm and they slammed against his brain rapidly and ferociously. Resigning himself to the inevitable, he charged back in with his sword raised.
This second one's a lot better, because you get to empathize with the protagonist and are drawn into the world he's in. Battle scenes should be gory, but only if the character is one to notice such things. If the character only thinks about what's next, then emphasize that.
- A.B. likes this