Name: Caspian Riddlecrow
Age: 39
Gender: M
Nationality: Arnerfellan
Personality:
Caspian was born to be rambunctious and jubilant, especially when there was a fight. If there wasn't a fight, he was the first to put in an effort to make one, suffice to say Caspian's attitude towards violence is that he prefers it over more boring solutions. However, Caspian is not a fool who rushes into battle, he will always have a reason to strike first and will present it boldly and loudly, as is his straight-forward personality. Caspian's temper is short, he will explode and fume for hours if something gets on his nerves enough. This quality of his was lauded by the children when he was younger, but they soon realized that they could not be sheep who blindly followed the loudest brat, and soon enough Caspian was the one facing teasing and being the butt of the joke. He has zero tolerance for disrespect towards women or the unfair treatment of those who cannot defend themselves, and he always tries to make certain that the fight put up by an enemy he found worthy and respectable is clear. Caspian can be humorous despite what people claim, and given his solitude he had learned to keep his thoughts to himself, until something ignites his fuse and sets him off, where his natural motor-mouth will flare up and continue running for hours. Caspian has learned to keep his swearing under control around women, but with men around he is a fierce sailormouth. Caspian has little fears in life, and he does have a good amount of knowledge in the manner of which noble courts work, given his time as a knight.
He generally does not reveal his face, only Yoshirou has been the only Iconoclaust to see Caspian with his helmet removed. Given the lack of bodily needs such as thirst or hunger for example with Caspian's transformed body, he stays within the armor almost all of the time, it is so valuable to him and his powers that it is understandable how he rarely leaves it.
::Combat::
Strongest Attribute: Strength
Weakest Attribute: Speed
Primary Style:
Seventh Circle - Heavy Melee with broad reach and lingering effects
Violence is what Caspian indulges to, and heat is what drives life to its ultimate demise. Caspian highlights this natural cycle by imbuing himself with heat, making his armor and body temperature rise and his violent combat abilities mightier, while also becoming slightly faster in speed. His melee attacks suddenly gain extra range and reach, as well as power, from the flames and heat that power his strikes up and leaves enemies burning and scalded or poisoned by toxic fumes.
Seventh Circle - Ranged destruction abilities of short reach
Boiling blood and burning rain land within his general vicinity whenever Caspian raises his blade to the sky and summon the power of the Seventh Circle. Caspian is also able to transform parts of his body into an amorphous cloud of burning sand that can fly through the air at high speeds and shred apart opponents. He is also able to conjure a pack of hell-hounds that can charge through enemy lines, lighting them aflame or tearing them apart with lava-hot bite and claw. All abilities in this fighting style have long cooldown periods.
Secondary Style:
Ninth Circle - Slow debuffs and AoE Freeze
Caspian, being a native Arnerfellan, has learned to implement the icy climate and environmental energy of his home into his magical combat by applying chilling winds or bitter cold locks onto enemies, either slowing them by a considerable amount until they freeze to death or by encasing an entire area in ice. His Seventh Circle attacks do extra damage to frozen targets. All abilities in this fighting style have short cooldown periods.
Skills:
Demonic Power
Fortitude
Great elemental resistance to Ice and Fire
Great elemental skill in Ice and Fire sorcery
Equipment:
Di-Ifrit's Blessing
The icon of Caspian's faith. A set of armor that is only wearable by Caspian. The armor is corrupted with demonic magic, and thus has become super-reinforced to a point of nigh indestructibility given how strong Caspian's belief in Di-Ifrit is.
Torment
The hilt of a greatsword that naturally connects to the inside of Caspian's gauntlet, once it is released a great blade ejects out from the handguard. This blade is so bright and hot it seems like it is made of light and fire, and the damage is does with its sweeping blows or crushing cuts backs this claim up. Torment was also gifted by Di-Ifrit after the being looked upon Caspian's broken sword and salvaged it into a new weapon.
Techniques:
Volcanic Surge
Caspian slams Torment into the ground, where lava and toxic fumes comes out of the cracked earth directly in front of him in a small geyser. Does initial damage to the target and then additional damage based on how much lava falls upon them and how much poisonous gas they breathe.
Trenchant Puissa
Caspian dual-wields his greatsword and slashes horizontally in front of him after applying a heat buff to himself. Any follow up attacks are faster for a short time now that he has buffed himself with heat.
Seventh Circle - First/Outer Ring
Caspian summons his burning rain in a small area while also turning the ground into a small pool of boiling blood that also creates toxic fumes, and as the opponents struggle to escape Caspian swings his sword and creates a ring of floating fire which closes in on the area, forcing enemies to stay confined to the boiling blood and burning rain. No one in this region can be frozen while this ability is active. Heavier enemies sink more into the pool.
Seventh Circle- Middle Ring
Caspian summons his pack of hell-hounds, and he also charges with them in his high-speed sand form. Together they decimate enemies with little armor or who are frozen.
Seventh Circle - Final Ring
Caspian weaves through a crowd of enemies in his sand form, occasionally swinging Torment while a rainfall of burning fire falls upon the crowd, doing extra damage to all if they were frozen beforehand.
Ninth Circle - Lake of Death (Treachery Incarnate)
All enemies affected by this ability turn on each other in a rabid fight, and those who fight among themselves and rack up more and more kills gain more sin. The higher the sin they have, the more ice damage they do. Once the ability wears off and the survivors returns to normal, the ice effect on the crowd turns the floor into frozen water, where those who have killed the most or weigh the most sink the deepest past the ice into the freezing water below while those who have little sin are trapped on the ice. This Ninth Circle skill has a longer cooldown than any of his other skills, including Seventh Circle skills.
Combat Style:
Caspian decides to either begin an encounter through two methods:
1. Hitting hard and swift by creating his burning rain and boiling rain, while also sending the hell-hounds in while he too flanks the enemy in his sand form.
2. Going slow by using his Ninth Circle abilities to debuff the enemy and then letting the agonizing suffering of his lingering damage abilities of his Seventh Circle skills kill the enemy.
He does not prefer dueling people, but takes great fun in attacking a swarm. Killing many people at once pleases Di-Ifrit, who only wants lifeforce in great amounts in order to be sustained. A fire must continually be fed and stoked, or else it will die. Killing an enemy one-at-a-time in long duels is impractical.
Backstory:
Caspian Riddlecrow, a child who lived in the Arnerfell mountains learning craftsmanship from his family. His brothers and father were great role models to him, when they weren't with the ladies (and men) or drunk off their asses. The Kingdom of Arnferfell was the frigid home to giant warriors, and Caspian was not an exception. He grew up into a handsome young man, and although the Kingdom held mighty warriors none aside from mercenaries were ever sent into world war happening just outside of the country's borders. Caspian was always an adventurous, violent type of child. The only ones who kept him in check were his mother and sisters, occasionally the other girls of the village as well. The children looked up to Caspian for some time, before they realized he was simply thirsty for a fight. He wasn't sadistic, but he also was too enthusiastic of resorting to fighting for any issue, no matter how small. Trained into a Knight after getting in some trouble with his family, Caspian learned the ways of the blade and how to follow orders from nobility with no question.
It was one day, in the highest hills of the snowy forests that covered the mountains, that Caspian discovered how ignoble his compatriots and those he was sworn to protect were. They hunted a tribe of people who lived secluded in the forests, taking pride in slaying these innocent folk not even the rest of society had much of a clue of. The tribe had a long, long history that was unfortunately mostly destroyed as the hunt continued, all Caspian knew was that the tribe most likely pre-dated the kingdom's founding, the people of the tribe spoke and wrote in a different language and were using outdates means of survival to live. Caspian himself was surprised by his lord's love of the hunt, and although he was at first excited to also try his hand at hunting the best game in the world, his fellow man, he realized that he could not come to accomplish this heartless killing. His knights and lord were brutally slaying the elderly and children, their treatment of the woman was horrid, and the manner of which they hunted the warriors of this small tribe was dishonorable. The culture of these people was practically being destroyed, and in utter silence too. Caspian had not raised his hand to anyone during this expedition, and one day when he took a walk to clear his head of the terrors he was witnessing at the camp, Caspian stumbled across the temple that this tribe had been guarding in secret for many, many ages. He liked to believe it was instinct or sheer luck that drove him to find this hidden temple's entrance, but in reality there had been some feeling at the edges of his thoughts tugging him along, Caspian just did not want to admit it or believe it at the time.
Within the temple was a what Caspian could only describe as an ancient shrine, and a sarcophagus, decorated with what looked to be the work of the tribe. Caspian, driven by curiosity, opened the sarcophagus up, he was utterly mystified by this tomb. Without warning, he fell into the sarcophagus, which was more than met the eye. He fell and fell, screaming the whole way, surrounded by pitch blackness. For what seemed like days he continued to fall, or at least he felt that way. It was then that he was suddenly caught, and set upon what he could only judge to be the floor. TAs he recovered from the shock of the surprisingly delicate catch, Caspian's mind began to return from his delirious panic into a calmer state. The hand that caught him had been enormous, rough, and incredibly hot. It had been hot enough to go through his armor's metal and dampen his clothing. The catch had snapped his sword in two, and Caspian realized he was starving and filthy.
In a massive chamber of intense heat, stuffy air, an irritating aroma of burning matter, and the raucous clanking of chains, Caspian met face to face with Di-Ifrit.
Di-Ifrit was not a God, but something more of a divine, primordial Demon who knew of the evil of man. it craved the souls and life force of the darkest human beings for his own mysterious goals. It also was pleased in the slaughter of human life, no matter the occasion. Now with a champion in his midst after so many years, Di-Ifrit was overjoyed to find a man who had a hate seething in him. It offered Caspian a chance at avenging the tribe and righting the evil of his lord's and fellow knights expedition, encouraging Caspian by taunting him of his inability to stand up to those who were completely trampled upon and enslaved. It also tasked Caspian with a journey to vanquish those that believed in false Gods, those who justified themselves in their conquests through their faith. Caspian, after being seduced by the prospects of becoming heroic and finding redemption, whole-heartedly agreed to the Demon's offer. Caspian slowly transformed into Di-Ifrit's cold-hearted Champion.
Caspian left the temple, discovering that time had been distorted to his perception during his fall and conversation with Di-Ifrit. Returning to the camp with his Blessing and Torment, Caspian slaughtered the knights and his lord while also freeing the remnants of the tribe. Leaving the Kingdom of Arnerfell as a feared monster, Caspian Riddlecrow was assumed to have been slain with the others once the search parties discovered the now scorched camp. They followed footprints that Caspian's steaming greaves had left in the snow, but discovered nothing. The temple was gone, or at least hidden in a manner that even magical detection could not breach. What truthfully happened was that the survivors of the tribe hid the temple once more using the last of their magic, as the massacre of their people had provided enough of the energy needed for their dark sorcery. They then moved on, like the nomads they originally were, leaving the past behind for good.
Caspian stumbled across the peculiar Yoshirou soon after leaving the borders of the Kingdom of Arnerfell and entering the Chang Dynasty. There was not much war happening within the Chang Dynasty's lands, but the criminal activity of the underworld was still present. Caspian just so happened to run into a caravan that appeared guarded by unsavory typed of riders and guards. Being a man who still required nourishment, albeit only a sparse amount now that Di-Ifrit had transformed him into something more than human, Caspian approached the caravan to barter. A giant of a man wearing armor that looked to be from crafted out of the most malicious recesses of the underworld itself was not a pretty sight to be seen, and soon there was a fight going on. Caspian easily took care of the riders and guards, and once the caravan's leaders had submitted to him they tried to offer him a bargain so he could leave without their deaths. The bargain involved animal pelts, great wealth, and any number of human slaves they had hidden away in a near-by save, shackled and caged and mistreated every day. Caspian now knew these men were evil, so he politely had them lead him to the cave, where he then slayed all those present who were involved with these slave operation aside from the slaves themselves. He freed them, sat down and began eating his first meal in days as the terrified slaves looted what they could and began to make their escape through the now devastated cave.
Yoshirou had witnessed this all, as he had followed Caspian and the remnants of the caravan to the cave, only to witness Caspian's swift actions unfolded. Yoshirou informed Caspian of the Iconoclausts, and their journey to extinguish false Gods and stop their worshippers from destroying themselves. Yoshirou knew he saw something different in Caspian given the abnormal man's heart to liberate slaves while also utilizing magic he had rarely seen. If Yoshirou's offer meant slaying evil men or accumulating a huge amount of life force for his own God in order to keep up the contract agreement, Caspian was on board, especially if Di-Ifrit was also going to enjoy the death of those who worshipped lesser Gods. Di-Ifrit, the Fallen One, the Red-Warden, the only force in the universe that Caspian could put his faith and gratitude towards, having seen the demon's power firsthand, was what provided him with the strength to wield his skills and sword.