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Kirisaki
Kirisaki
Member Since 30 Jul 2013Offline Last Active Sep 22 2014 02:00 AM
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In Topic: [OOC] Unforgiven - The Sinner's Ball
06 September 2014 - 03:43 AM
In Topic: [Cache] Unforgiven - The Sinner's Ball
06 September 2014 - 03:38 AM
"We can easily forgive a child who is afraid of the dark; the real tragedy life is when men are afraid of the light." - Plato Name: Silas Argos Vasilakis AKA "The Greek" Age: 19 Sex: Male Theme: http://www.youtube.com/watch?v=FehA9OwZflw Crime: 24 counts of First Degree Murder Backstory: Since birth, Silas' grandfather had doted on him. He was, after all, the hope of the family. While other children were playing baseball, Silas was practicing his kick. When the high school students were partying, Silas would be testing his breathing techniques. His upbringing had brought out all the potential stored within his body. Silas was everything his grandfather wanted... and more. Silas was much, much more. At the age of 17, Silas was already to perform every martial art that his grandfather could perform. It was the turning point of the martial art. As a relatively young martial art created in the 1900s, it even lacked a proper name. For the founder of the martial art, Silas' grandfather, it was a blessing. Originally created as a form of assassination during the civil unrest in Greece, it was martial art specializing in killing techniques. A talent like Silas rarely showed up. Silas was the ticket to becoming one of the most well known martial arts. But he still lacked. Silas' grandfather understood the weakness of the young man. His killing intent, his drive to kill or be killed had been dulled. The answer his grandfather found was a duel. On Silas' 19th birthday his grandfather challenged him. It was clearly a case of self defense, but the government didn't agree. Silas murders his grandfather. Without taking no for an answer, Silas' grandfather charged. Reflex and instinct alone kicked in. There was no choice but to fight. It was over in a moment. After a quick exchange of blows and deflections Silas had struck his grandfathers throat. It was over as quickly as that. In seconds his entire life had changed. The news of this martial arts master being taken down by a young man spread. Foe after foe hunted this "Greek" for a chance to do battle and time after time they failed. It was almost like a myth. A young man would defeat the martial artists and disappear without a trace. It wasn't until a particularly bloody battle that he was apprehended. It spilled out into the street and the authorities arrived. Silas was never the one to start the fights, and he sure as hell wasn't prepared to go against the government. The young master submitted and was to be sent to prison. Perhaps his grandfather's dream would be fulfilled through the death games... Skills/Abilities: Inventory: Nada Credits: 200 pts.
In Topic: [OOC] Unforgiven - The Sinner's Ball
06 September 2014 - 03:31 AM
"We can easily forgive a child who is afraid of the dark; the real tragedy life is when men are afraid of the light." - Plato Name: Silas Argos Vasilakis AKA "The Greek" Age: 19 Sex: Male Theme: http://www.youtube.com/watch?v=FehA9OwZflw Crime: 24 counts of First Degree Murder Backstory: Since birth, Silas' grandfather had doted on him. He was, after all, the hope of the family. While other children were playing baseball, Silas was practicing his kick. When the high school students were partying, Silas would be testing his breathing techniques. His upbringing had brought out all the potential stored within his body. Silas was everything his grandfather wanted... and more. Silas was much, much more. At the age of 17, Silas was already to perform every martial art that his grandfather could perform. It was the turning point of the martial art. As a relatively young martial art created in the 1900s, it even lacked a proper name. For the founder of the martial art, Silas' grandfather, it was a blessing. Originally created as a form of assassination during the civil unrest in Greece, it was martial art specializing in killing techniques. A talent like Silas rarely showed up. Silas was the ticket to becoming one of the most well known martial arts. But he still lacked. Silas' grandfather understood the weakness of the young man. His killing intent, his drive to kill or be killed had been dulled. The answer his grandfather found was a duel. On Silas' 19th birthday his grandfather challenged him. It was clearly a case of self defense, but the government didn't agree. Silas murders his grandfather. Without taking no for an answer, Silas' grandfather charged. Reflex and instinct alone kicked in. There was no choice but to fight. It was over in a moment. After a quick exchange of blows and deflections Silas had struck his grandfathers throat. It was over as quickly as that. In seconds his entire life had changed. The news of this martial arts master being taken down by a young man spread. Foe after foe hunted this "Greek" for a chance to do battle and time after time they failed. It was almost like a myth. A young man would defeat the martial artists and disappear without a trace. It wasn't until a particularly bloody battle that he was apprehended. It spilled out into the street and the authorities arrived. Silas was never the one to start the fights, and he sure as hell wasn't prepared to go against the government. The young master submitted and was to be sent to prison. Perhaps his grandfather's dream would be fulfilled through the death games... Skills/Abilities: Inventory: Nada Credits: 200 pts.
In Topic: [OOC] Remnant
25 August 2014 - 08:18 AM
This is curiously reminiscent of my old Pathfinder alchemist...
That said, I'll be rolling this fellow differently. He's just a loner right? Not a misanthrope?
He just prefers time to himself. He'll do fine in a group, but he might not like it. He's more likely to dip out sooner rather than later.
In Topic: [OOC] Remnant
24 August 2014 - 07:35 AM
Application:
Personality: Kind, caring, and morally ambiguous. Obviously trying to help and yet somehow unnerving in method.Pros: Jury-rigger - You've fixed things that never worked; Animal Friend - Zombie Animals non-withstanding... so far; Eagle-Eyes - You saw it coming; Perceptive - The world is a library and people are books; Lighting Reflexes - Kung-fu not included.
Age Range: 23-28
Preferred Profession: Mechanic, Engineer, Electrician.
​Character Archetype: Situational Beta/Independent.
@Inu:
Profession = Chemical Engineer
1. Loner - You prefer your own company. There is no better team than, you, yourself, and another you. As a loner, it makes it hard to make allies and makes zombie attacks more risky, but it pays off to know how to keep yourself alive.
2. Insomnia - As someone who has seen the beginning of the end... holy shit, holy shit, this can't be happening. You understand that there are things that go bump in the night. It'll take some time until you get a full nights sleep, but this may come in handy during watches.
3. Loud - Your voice is naturally loud and tends to carry. This makes eavesdropping by others much easier and occasionally zombies may pinpoint your location if you decide to talk to anyone close by while they wander nearby.
I hereby sign my death contract.
SpoilerPersonality:
A goody-two-shoes who lives life like a leaf drifting on a river. He is blessed with decent look, personality, and basically everything else. He loves everybody, and everybody loves him in return. Which is quite weird, considering that he works as a homicide investigator (or some other unsociable jobs, should I fail to get this one) down town. Ever since the fallout, however, he seemed to change quite a bit. He's still kind, but something feels.. off. Perhaps the walking dead are a little too creepy for him? Who knows..
Pros: Suave, Adaptable, Athletic, Dexterous, Analytic
Age Range: 23-27
Preferred Profession: Detective, Mafia, Shady Businessman. Your pick.
​Character Archetype: Lancer
A little note: I might want to tie my character to Itano's, if that's allowed
Profession = Journalist
1. Burn Notice - A pyromaniac. This is the term most would give you, but hey, what do they know? You just actually enjoy watching the world burn. Also zombies. You like watching them burn. Wherever you go, some sort of fire follows behind. Whether you satiate this need with zombie bodies or a nearby barn is up to you.
2. Homicidal - I guess killing zombies is fun and all, but where is the fun if you can't kill regular people too? For some reason you've got it in your head to kill humans. This isn't necessarily bad. It could help you rise to power or help fend off another survivor group trying to steal supplies. Too bad you need to feed the thirst. Not always on everyones "Friend" list.
3. Trigger Finger - What was that sound!? *bang* Oops. You did it again. You were too fast to react and this is what you get. Another dead comrade. Well they might have been there to kill you anyways... right?
I guess I'll give it a shot. Hopefully, things won't get worse.
REROLL CONS
1. Unbelievable - An attention seeker at heart, you like to fabricate stories. They might not even be fabricated to you as you'll actually begin to believe them. Others may find this trait endearing, but most find it a problem. Watch out for when you scream "WALKER!" in the night and no one gets up to help.
2. Harsh - Those who endanger you, even in the slightest, are sure to get a tongue lashing. Maybe they handed you a gun and a magazine? You'd get pissed off that the magazine wasn't already in and ready for you to fire immediately. Nothing is ever a joke about life or death.
3. "Trusting" - You don't trust others often. There is no reason to. When other people tell you about things that might sound crazy, odds are that they are crazy. You can put on a mask, but there is always that small hint that shows you either don't care enough or just straight up do not believe them.
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