Well, just run with it.
Create something as a base, and then Naifu/DR can help guide you in the right direction.
The question is, how many points do we get to +1/+2/+3...etc stuff.
Well, just run with it.
Create something as a base, and then Naifu/DR can help guide you in the right direction.
The question is, how many points do we get to +1/+2/+3...etc stuff.
Me, according to a Hero:
I also would like to know the skill list, although I could probably write the character up tonight without those details
Maybe in the wild, but definitely not in cities.While she travels barefoot like many of her kind...
Everyone starts with 3 FP/RR.Fate Points: 3
Refresh Rating: 3
I split up your aspects and organized them better. I hope this helps. You still need a few more aspects and stunts.Profession
The Red Magus is a unique spellcaster that understands the arts of healing, being able to cast protective and regenerative magic with relative ease, and is also adept in wielding destructive elemental magic.
Stunts
- Double Casting: In a peculiar twist, Yvanna can also grasp casting two spells swiftly in the time it normally takes for one. This is rather adept as she can damage an enemy one second, while healing an ally the next quickly. Each spell heals/damages for half as much as normal.
Aspects
"A Spectacularly Talented Dancer and Singer."
If she's a princess, shouldn't she have guards with her or did she run away?Biography: Twenty-three years ago, the newly crowned Queen of the Tav'Salan proudly announced the birth of her first child. Princess Yvanna, she was christened not a few moments later.
This can stay empty for now. Everyone will get skill points to spend after the game start.
Skills:
-Duelist-
-Spellslinger-
-Keen Eyes-
-Opportunist-
-Hop- +2 Jump, +1 Move - Free
-Entertainer- -Free-
-Musician- -Free-
-Ever Vigilant- -Free-
-Eagle Ears- -Free-
Balance suggestions.Stunts:
Elemental Advantage - If Yvanna uses Elemental Magic effectively against a target. (Like Lightning bolts against an electrical target, Fire against a grassy target, etc.) She deals 50% more damage.
Healing Critical - In moments of great stress, akin to a critically injured ally, her Healing has an increased chance to critically be effective. Healing spells that succeeds with style, heal for twice as much.
Double Cast Initiative - If Yvanna uses the same spell twice on a target, she can cast the same spell for a third time for free.
“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."
Aye, planned on it.
Since most of it confuses the hell out of me.
Eh, In the meantime I'll just track down pictures that fit my fancy
The Epic Of X:
Okay. Fixing that stuff, Naifu!
Okay. Changes done on page 1. I was hoping to appeal for 75% spell damage instead of 50% for Double Casting.
What's the point of it being a stunt otherwise? ._.
She has a tendency to sneak away from her guards from time to time.
Edited by The Hawk's Eye, 08 February 2015 - 12:22 AM.
Me, according to a Hero:
Are certain races stuck with certain skill trees, like succubus with the empathy skill tree, or are they capable of pick delving into other skill trees?
- Every race has access to every skill tree. What I'll do is give everyone 3 skill points to unlock some of the skill trees, like Empathy, Lore and Fitness. With the second batch of skill points, you'll be able to pick a specialty, like Paragon or Renegade.
How many non racial bonus skills can we pick? I see missy grabbing 4, with some not being from the same tree, so 4? Like could a succubus pick something non-magic or something thats not like its race, like a physical skill?
- First we'll start the game with 0, then I'll give you guys 3. By level 3, you guys should have 20 skill points. It'll slow down after that, maybe to 1 skill point per level. As for how many, you can buy all of them -- you just need skill points to increase your skills.
How many Stunts? Whats the limits? Armor/Profession, that deals with character classes in games like how she picked a red mage, right? It says mana, ki or whatever, but the skills doesn't neccesarily deal with actual attack names so what, do we just do, etc etc casts a spell? Going to be tough to sift out some aspects from potential bio. hm
- 3 Stunts. You can spend 2 RR to buy 2 extra stunts.
- Yes, Profession = Class
- You guys can make up your own skills/spells. I also made a list of spells I'm going to use for the NPCs. It's not finished yet, but I'll post it for you to pick ideas from. If you want, I can also make some martial skills.
You just need 1 point to level a skill up from +2 to +3.The question is, how many points do we get to +1/+2/+3...etc stuff.
What do you mean?I also would like to know the skill list, although I could probably write the character up tonight without those details.
“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."
So.
Fire/Fira/Firaga - Fire Damage
Thunder/Thundara/Thundaga - Lightning Damage
Blizzard/Blizzara/Blizzaga. - Water/Ice Damage
That will be the core of Yvanna's Black Magic spells.
Then of course there's white Magic.
Cure/Cura/Curaga Healing ramp.
Shell (Magic Defense)
Shield (Physical Defense)
Esuna - Status Ailment Recovery.
Do I have to state all that in the CS? Or does the profession cover that?
Edited by The Hawk's Eye, 08 February 2015 - 12:33 AM.
Me, according to a Hero:
75% is fine, and I'll leave it up to you when her guards finally track her down.I was hoping to appeal for 75% spell damage instead of 50% for Double Casting.
What's the point of it being a stunt otherwise? ._.
She has a tendency to sneak away from her guards from time to time.
“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."
If it's cut down to 50%, what's the point of it being a "stunt" when it would deal in total just as much damage as one spell? o.o
And you're right. So. Many. Exposed. Thighs. God. Dammnit.
Rabbit wimminz, why do you have to be so darn sexy?
Me, according to a Hero:
If it did the full amount, it would be overpowered. So either she does small numbers or she can only use it once in awhile.If it's cut down to 50%, what's the point of it being a "stunt" when it would deal in total just as much damage as one spell? o.o
Edited by Obsession, 09 February 2015 - 02:37 AM.
“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."
I thought Stunts were a once-in-awhile use, not constant.
Me, according to a Hero:
Depends on the stunt, really. Since dual casting will be something unique to her alone and something she always does, it can stay "on" but it a numbers hit.I thought Stunts were a once-in-awhile use, not constant.
Edited by Obsession, 08 February 2015 - 01:02 AM.
“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."
I dunno why the age change. Actually, I'll bump it up a bit more.
A fifth aspect? Allrighty.
Aaaand done.
Me, according to a Hero:
What do you mean?
Skills: Your character’s basic capabilities, picked ftom the Skill List.
My thoughts were that there was going to be a generic list that we would choose skills from, but if you are going to help us build our characters then there is no need
Also, I removed the Double-Cast Initiative, Naifu dear.
Me, according to a Hero:
The skill list was inside the 3rd post.Skills: Your character’s basic capabilities, picked ftom the Skill List.
My thoughts were that there was going to be a generic list that we would choose skills from, but if you are going to help us build our characters then there is no need
“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."
Fixed it now. Don't know why, but I changed her age and it didn't stick.
Is the Aspects fixed? I added the sixth as a joke.
Me, according to a Hero:
“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."
I thought I fixed both biography and skills.
The sixth said "Why else do you think we put rings of gold about her ankles?"
Me, according to a Hero: