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Fate: Age of Scions [OOC]

dark fantasy out of character discussions age of scions

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#941
Officer Judy Hopps

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I like the system though. :(


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#942
El Phantom

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Actually he is talking with Cecillia. She didn't eat an egg, he did. I seem to have made a mistake, but that's fixed now.


Edited by El Phantom, 02 March 2015 - 03:30 AM.


#943
The Illuminati

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@Feisty: I like the system too but there's too much unhealthy confusion.

I'll save it instead for an MMO fanfic I was thinking of writing.

“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."


#944
Officer Judy Hopps

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An MMO fanfic? Oh do tell!


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#945
The Illuminati

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Nothing terribly original I'm afraid. I'll let you know if I decide to do it.

“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."


#946
I-Am-X

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Whats wrong with the system thats causing confusion?

The way the skills get upgraded or something?

 

So what, RP done with or something? OR on hold until you change shit?

-_-


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#947
The Illuminati

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It's not on hold. The system is just gone.

“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."


#948
Officer Judy Hopps

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I did like the stunts system though. ._.;


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#949
I-Am-X

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With skills and stunts gone, other than talking and such, what else can we do?

Will there be a new system or something?


I did like the stunts system though. ._.;

 

Same....as well as the skills....


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#950
ANIMA

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(I told you system is too gamey)

 

o3o


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#951
Leshrac

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The system was fine. Still is tbh. Quite easy to understand as well. Everything is laid out besides a few points to nitpick here and there

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#952
Officer Judy Hopps

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The system was fine. Still is tbh. Quite easy to understand as well. Everything is laid out besides a few points to nitpick here and there


This. I liked the system.


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#953
Faye

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D:

I liked the mechanics though. I still do :(

It's just the fact that we need to spend a skill to unlock each of the seven skill trees elude some of us, I think?

The OOC is moving rather fast, after all



#954
The Illuminati

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Math is hard, people! And I ain't no teacher.

@X: Probably not. I think I'll just do like in Sanctuary and keeping spawning NPCs until I feel the fights should end. O3O

Important NPCs will be scrapped to and regular NPCs will just be that with no special interactions. Magic is whatever, fighting is whatever. The story is going to be fast and furious so you guys can get back to more important things.

“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."


#955
I-Am-X

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.....Well this RP lost its luster awfully fast. With no system, skills, stunts and being more free range or whatever...

While I like Sanctuary, I was hoping for something different with this one.


Edited by I-Am-X, 02 March 2015 - 01:15 PM.

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#956
Faye

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D:

I'm not fully sure I'd want a system-less, no important NPC to drive the story forward version of this RP



#957
Socrates

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There is always a learning curve, so I wouldn't be too hasty to scrap the system just yet. If there are still a LOT of issues after Act 2, then go ahead and scrap it. But we aren't even out of the prologue yet

#958
The Illuminati

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I don't see how things will get any easier when how to spend skill points isn't even something I would call 'hard to understand'.

- Fights haven't even started yet, which deals with turns, damage, healing.
- Earning/Spending FP.
- Using stunts.
- Activating aspects.

Those things I can understand. Not spending skill points. =/

~shrugs~

“It's all about Power."
"Grabbing it. Keeping it. Using It."
"Power is our currency, our DNA... Our God.”
"We control the World."
"We provide the blueprint. And we give the Instructions."


#959
El Phantom

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They're not hard to understand, skill points that is, it just wasn't explained how much we had, or what we were allowed to do with it during character creation.



#960
Socrates

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Yeah, go for it Liar. Though, I'm not sure what sort of physical or mental weaknesses you hope to uncover and use to your advantage. =O

This reminds me, a few players have basically begun fighting so I'll give them some skill points to go along with their weapon damage. The following players now have 6 skill points to spend on skills:
- Yvanna Eros
- The Count
- Aeloshir Goldmane
- Dorian Salttail

As you all remember, there are a few skill trees in the game: Empathy, Crafting, Lore, Trading, Fitness, Focus, and Combat.
First you'll need to spend a skill point to unlock a tree, then put a skill point into one of the branches to be able to use the skill.

Spoiler

Since you're all still lvl 1:
- a skill can not be raised passed +3 at this point and...
- you can not unlock more than 4 different skills. Bonus skills from your passive aren't counted in this rule.

When you're in a fight scene, I want you to add this next bit of information to your posts so I can track who is doing what, and how:

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