Tried:
Space Hack:
- the polish dub is so hilariousy dramatic that I don't even (couldn't find it online sadly)
- writing is hilarious too
- so are location and monster names (Despicable flea!)
- dungeon siege-ish
- levelling stats up to unlock anything feels very grindy
- stamina system a bit annoying but tolerable
- random loot drops; apparently no respawning enemies (unless these things happen later in the game) or map randomisation
- gameplay is mostly dodge-focused (i.e. spam hold-space-key-to-pause to move out of the way of projectiles every half a second or spend most monies on healing items)
- some nice verticality in levels and different trajectories of projectiles
- melee weapons seem like a bad choice, though they offer high damage
- some "alien egg" containers can't be destroyed by ranged weapons because of being too close to a wall or some other object stopping your projectiles
- stat requirements for weapons are checked when attempting to attack with them so no "equip +stat thing temporarily to equip a better weapon" cheating the system
- restriction on shopkeepers only accepting loot they sell themselves (i.e. sword & armour merchant doesn't want to buy your guns)
- rock-paper-scissors resistances and having to carry at least two different guns if you rely on energy weapons
- bows OP for abusing AI pathfinding limits (no ramp or bridge nearby to let enemies on the other side of a river or on top of a hill reach you = 99% of time just running away and then coming back when the PC takes some steps back, even if the enemy could just shoot at you)
- you can save/load your game at any time + there's autosave on location change
- level up wisdom to unlock diablo-style town teleport cyberwarethingy asap and dexterity to unlock better bows
- aliens cannot into opening doors = more camping opportunities
- same pathfinding for the PC (have to manually walk the character near said ramps/bridges)
- lolalienswithmedievalweapons
- screenshots
Restricted Area:
- fun if you like "alien shooter" kind of games
- lulzy death animations
- poor animations in general + some clipping issues with a few obstacle textures (doesn't distract from the game though)
- running upwards is much faster than in other directions for some reason
- nice locations (most seem to be randomly generated, with some set level pieces here and there for story-related missions)
- kinda creepy when mixed with soundtrack, prevalent darkness in dungeons and low viewing range
- 4 character classes (desu sexy/matrix gun guy, hacker girl, topless asian katana fighter who's secretly a cyborg, some witch)
- so far playing with omgsoexctiedabouteverything hacker character; not sure if the separate cyberpunk hacking levels are available to other classes (haven't figured out how to make hacking skills work yet .-.)
- 99% of loot and equippable inventory space is cyberware/bioware, that comes with various bonuses and even some synergies if different pieces come from the same megacorp; bioware can be upgraded to require zero "tolerance" resource, cyberware can be shielded (haven't bothered to figure out what that means). guns come in pistols/smgs/shotguns varieties (personally favouring smgs with 50%+ damage bonuses, not sure if shotguns offer better enemy stagger but their firerate sucks)
- strength needed for more tolerance and +strength xware seem not to boost it
- elite hp sponge enemies and very damaging radioactive enemies (there is some restistance stat for this though)
- randomly generated sidequest giver in addition to any story-related quests (these missions have many more levels than (initial?) story missions)
- cool minimap that reminds me of septerra core
- useless zoom feature that lets you discover that hacker flying orb looks like a cartoon squirrel
- ability to skip straight to any visited level/zone of a mission if you die + "go back to the city" option after completing the task for less backtracking
- you can upgrade your good gun for more damage @ that underwear lady gun shop (seems obligatory as gun damage progress is very slow) and xware at the doc
- at least I suffer from a 1+ minute freeze whenever trying to pick an item in the inventory (made me refuse to pick up any loot that's not uncommon/rare expensive stuff from the fear of having to drop something later during the mission; right-click sell/buy and equipping works fine though) and no compatibility modes and stuff fix it
- somewhat shorter freeze when using the built-in screenshot key, which made me not feel like taking any screenshots
- also seems to crash when using alt+tab, and from all cutscenes only one played out (the rest kept being stuck at the initial frame)
- still a fun game
BorderZone:
- unplayable
- kinda cool-looking old-3D graphics
- hilarious intro with voldemort and some of the best-looking death animations ever
- Psychological School of Magic!
- Clubbing and Self-restraint skills!
- you're going to uninstall it after you discover how annoying camera + walking controls are, and that you're completely unable to move after a minute of walking/running around because your stamina dropped to zero and have to use the rest button just to visit the house on the other end of the street. not sure where all these screenshots on teh internets come from