Contrary to others, I didn't enjoy persona 5. After 30 or so hours, I have found the slow pace, meaningless dialogue, and inconsequential theme hard to deal with. Since the s.links have been so watered down to appease the bourgeois, a trend that started since P4, I have discovered that hacking the save files is more exciting than the kill. Getting those exotic skills on your confidants vastly increases the excitement of what would otherwise be an extremely boring game.
To begin, since the PS3 encrypts your game save files with the console ID and user ID, you will have decrypt the files. Transfer them via USB or FTP (if you have a custom firmware) onto your computer, and then download Bruteforce Save Data and setup your global profile (game console ID/userID). Enter a new entry in your game.conf for P5, for your version of the game. Note that the US version would have a different key. After wards, decrypt the game, and open the game.dat file.
Note:
I highly recommend making a backup of the game save on your hard drive. I have a slot onto which I uploaded a modded save. After I loaded the game, the MC was in 4/1, and have to relive the same night over and over again. You couldn't advance the night of 4/1 by sleeping. Even after I delete the slot, there was no way to write the slot with a new save. "System Error". I end up with 15 instead of 16 save slots. Das lyf.
Spoiler
After you decrypt succesfully the file should be in green:
I'm using the EU version of the game, so all folders start with NPEB02436. The addresses here are specific to EU version. I've read that the Japanese version are off by 20h, but the US version should be the same. YMMV.
After some trial and error, I discovered that the persona info are written near the top of the save files. Using your favorite hex editor, open game.dat. Search your persona for their skills using their skill ID.
For example, if your first persona has Ziodyne (002A) as their first skill and Brain Jack (0061) as their second skill, then search "00 2A 00 61".
Spoiler
In my case, the first match is the skills for the first demon, on row A0. Row A0 stores all the skills, each skill takes up 32 bits, i.e [00-01] for the first skill, to [0E-0F] for the eighth and last skill. Change those numbers to get new skills. If you notice the numbers on the following row, B1, you'll notice those numbers like "29 2E 2D 2C 23". If you convert them from hex to decimals, you'll see that they match strength/magic/endurance/agility/luck. The preceding row, row 90, stores information for the first persona, such as persona ID [07], current level [08], and current experience [0D-0F].
When I searched for skills on my second demon, I found them on D0. Once again the row above C0 stores persona information, and row below E0 stores strength/magic attributes. The pattern holds true for the first ten personas - 3 row blocks with ID/skills/attributes on each block for each demon. If you don't have a persona then those rows are all zeros. You can even copy a persona from one save file to another persona, by overwriting those 3 blocks.
A word of warning, I have tried to force unknown persona ID's into offset 7, with dire consequences. I believe it was the reason why I got stuck in the 4/1 forever loop. Maybe someone could figure out why. My feeling is that you can't get personas that have not yet appeared in your compendum.
Finally you can also change the skills of your confidants too, using the same search/replace technique. When I searched for Morgana and Yusuke for their first skills slots, I found them at the beginning of the row (aligned at 0), but Makoto and Yusuke are in the middle at offset 08.
Morgana 1st skill: 5F0
Carmen 1st skill: 890[08]
Makoto 1st skill: DEO[08]
Captain Kidd 1st 340[08]
Yusuke1st skill : B40
Skill ID for reference
Spoiler
0000 Nothing
000A Agi
000B Agilao
000C Agdyne
000D Maragi
000F Maragidyne
0010
0011
0012
0013
0014 Bufu
0015 Bufula
0016 Bufudyne
0017 Mabufu
0018 Mabufala
0019 Mabufudyne
001A
001B
001C
001D --
001E Garu
001F Garula
0020 Garudyne
0021 Magaru
0022 Magarula
0023 Magarudyne
0024
0025
0026
0027
0028 Zio
0029 Zionga
002A ZioDyne
002B Mazio
002C Mazionga
002D Maziodyne
0035 Mahamaon
0037
0038 Kougaon
0039 Makouha
003C Mudo
003D Mudoon
003E Mamudo
003F Mamudoon
0040 Eiha
0043 Maeiha
0046 Megido
0047 Megidola
0048 Megidolaon
0049 Frei
004A Freila
004B Freidyne
004C Mafrei
004D Mafreila
004E MaFreidyne
004F -- N/A
0050 Dazzler
0051 Noctournal Flash
0052 Pulinpa
0053 Tentarafoo
0054 Evil Touch
0055 Evil Smile
0056 Makajama
0057 Makajamaon
0058 Famine's Breath
0059 Famine's Scream
005A Dormina
005C Taunt
005F Abysmal Surge
0060 Marin Karin
0061 Brain Jack
006F Stagnant Air
0078 Inferno
0079 Blazing Hell
0080 - Low Shock
0081 - Mid Shock
0082 Diamond Dust
0083 Ice Age
0084 - High Shock
0085 - Low Dizzy
008C Phanta Rei
0097 Wild Thunder
00AB - Die for me
00B1 Cosmic Flare
00BE Psi
00BF Psio
00C0 Psiodyne
00C1 Mapsi
00C2 Mapsio
00C3 Mapsiodyne
00C4 --
00C9 Assault Dive
00C5 Psycho Force
00C6 Psycho Blast
00CA Megaton Raid
00CD Lucky Punch
00CE Miracle Punch
00D2 Cleve
00D3 Giant Slice
00D5 Ali Dance
00DE Deadly Fury
00E1 Triple Down
00E2 One-shot Kill
00E6 Vajra Blast
00E7 Vorpal Blade
00EC Heat Wave
00F1 Rampage
00FA Double Fangs
0109 Dream Needle
010C Brain Shake
0111 Memory Blow
0113 Dormin Rush
0114 Oni-Kagura (Med Phys all, Low chance of rage)
012D Diarama
012E Diarahan
012F -- N/A
0131 Media
0132 Mediarama
0133 Mediarahan
0136 Recarm
0137 Samerecarm
0138 Recarmdra
0139-0144 N/A
0145 Patra
0146 -- N/A
0147 Energy Shower (cure confuse/fear/despair/brainwash/rage all allies)
0148 Energy Drop (cure confuse/fear/despair/brainwash/rage)
0149 Baisudi
014A Me Patra
014B Mabaisudi
014C -- N/A
014F Tarukaja
0150 Rakukaja
0152 Heat Riser
0154 Matarukaja
0156 Masukukaja
0157 Thermopylae
0159 Tarunda
015A Rakunda
015B Sukunda
015C Debilitate
015D -- N/A
015E Matarunda
015F Marakunda
0160 Masukunda
0161 -- N/A
0162 -- N/A
0163 Dekunda
0164 Dekaja
0168 Charge
0169 Concentrate
016D Rebellion
016E Revolution
0174 Tetraja
0178 Makara Break
017D Ice Wall
017E Electric wall
0184 Elec Break
02B5 Moon Burger
02C2 Door of Hades
02C3 Magatsu Mandala
02C4 Shining Arrows
020B Soma
025B 9999 Megidolaon
025C Rays of Control
025D Rays of Control
025E Rays of Control
025F Rays of Control
0260 Arrow of Light
0261 Diffraction Arrow
0262 Light Edge
0322 High Counter
032C Evade Ice
032D
032F Evade Wind
0332 Evade Phys ?
0337 Ice Amp
033B Elec Amp
034B Defense master
0354 Arms Master
0355 Spell Master
035D Victory Cry
0359 Ali Dance
0360 Growth 3
0361 Unshaken Will
0362 -- N/A
0363 -- Baton Pass
0364 Soul Touch (can tell who has treasure in mementos, use when wild)
0365 Kakoi Kuzushi
0366 Resist fire
0367 Null Fire
0368 Repel Fire
0369 Drain Fire
036A -- Blank
036B Resist Ice
036C Null Ice
036D Repel Ice
036E Drain Ice
036F --
0370 Resist Wind
0371 Null Wind
0372 Repel Wind
0373 Drain Wind ?
0374 --
0375 Resist Elec
0376 Null Elec
0377 Repel Electric
0378 Drain elec
0379 --
0380 Null Curse
0381 Repel Curse
0382 Drain curse
0383 --
0384 Resi phy?
0385 Null Phys?
0386 Repel Phys
0387 Drain Phy
0388 --
0389 Ailment Boost
03A8 Null Despair
03AD Freeze Boost
03AE Shock Boost
03B1 Adverse Resolve
03B3 Heat Up
03BB Trigger Happy
03CF Dodge Phy
03D5 Curse Boost
Persona IDs
Spoiler
87 Melchizedek/Justice
55 Anzu/Hiero
42 Flauros Devil
1E Narcissus Lovers
2C Ananta/Star
07 Cerberus / Chariot
63 Thoth / Emperor
31 Black Rider/Tower
86 Pisaca/Death
64 Dionysus/Fool
29 Lilith/Moon
3F Leanan Sidhe/Lovers
1F Isis/Priestess
2D Gabriel/Temp
8A Naga/Hermit
Edited by Feishy Bit Moar, 07 May 2017 - 12:56 AM.