After reading all the comments I, for the most part, agree with what @Death2boredom has said. It may be difficult to convey much character development at this point within the given arc. This is a reason that the pacing may feel so slow but in actuality a lot is being covered though my blight with this arc isn't the pacing, but the fact that things are repeated unnecessarily. On the part of the pacing I can't help but compare what is happening in this arc to what is happening in the current One Piece arc. To all my fellow One Piece fans you probably know what I'm talking about, but for the sake of those who are not particularly fond of the series let me explain. The story has always been centered on the Straw Hat crew, and beside the introduction of villains and supporting cast members, it has been entirely seen as though the main character development is seen within the crew. Though at times some exterior parties have minor or significant character development. In the current arc however a large quantity of new characters were introduced and the distribution of screen time was, IMO, painful to read through at times because I found them to be quite unimportant and bland. All this leads up to the point i'm trying to bring across.
SIU has always had a rather larger cast than the norm when it comes to shounen, even dating back to S1. He has been able to portray character development between a consistently growing cast in an effective and efficient way. If you go back and read S1 thoroughly, you see that each character, or pairs in some cases (Anak and Androssi for example), were given almost an entire chapter to develop. This formula however cannot be implemented here because too many things are occurring at once. This is just an assumption on my part but, it seems that SIU is covering the various fights simultaneously to show character strength as this is still for the most part a Shounen. Going back to what I previously said about One Piece, this seemed to be exactly what Eiichiro Oda did.
In short its simple, some characters can't have development within certain situations because their personality does not always fit for development within those situations. It is best to have no character development in my opinion than to have sloppy character development.
Now with the whole death thing. Its hard to say that the cast can continue growing as it is without a few of them either a) dying or not continuing for x reasons. However I don't agree with too constant of a dismissal of characters. Think of it this way, if you watch an anime/read a manga wherein characters constantly die it begins to lose its impact; while an anime/manga where characters never die feels a bit too safe. The best way to pull off disposing of a character must leave the Audience saying "WTF!!! WHY!!!" Take death note for example, lots of people died and many of us were like "Meh." L dies and, well for me at least, I lost my head for a second or two trying to understand how it happened. That is what good writing does, it makes you 'enjoy' even what should be a sad moment. This is what I think SIU needs to work on. Also where he chooses to place them is of an issue too, I'm growing a bit tired of the cliffhangers. They have become a bit old when we see them too often. I would much rather petty characters, like Ho and Nia, die in the early or middle portions of the chapter. Maybe one of the main cast, depending on who it is, are worth a cliffhanger. But the way I see it its highly subjective.
Edited by Fancy Sauce, 01 March 2015 - 07:25 AM.